1) Message boards : Number crunching : Upload fails (Message 4223)
Posted 7 May 2020 by Werinbert
Post:
Pentathlon maybe fun for some, but it is a pain for others. I was happily crunching on this project, now thanks to the Pentathlon I am no longer crunching for the project.
2) Message boards : Number crunching : Block ip for bunkering? (Message 4200)
Posted 7 May 2020 by Werinbert
Post:
Please, don't be stressed if server slows down when massive quantity of tasks go uploading to server ;)


Slowing down is one thing, however, currently, nothing is getting through. All of my uploads and downloads to Universe have stalled and the site is inaccessible from my computers.
3) Message boards : Number crunching : WU Error -> WU error -> WU error (Message 4159)
Posted 12 Apr 2020 by Werinbert
Post:
I am not sure vbox version makes that clear cut of a difference. I am running a Linux machine with vbox 5.2.34 and I am also getting the occasional disk limit exceeded error. These errors are more likely with the older WUs.
4) Message boards : Number crunching : Large upload Files (Message 103)
Posted 27 Feb 2015 by Werinbert
Post:
I am in California using a low-end U-Verse (At&T) connection. I have my Boinc buffer set to 0.3 minimum days and 0.1 additional days. I see that the uploads are taking me around 7 minutes for the largest file. I however am not seeing any overall throughput problem even when running 8 threads.

Cruncher Pete a possible hurdle may be that you are using 9 computers over the same ISP connection. The large uploads make this project more of a turtle race than a hare race. All projects have their quirks and need to be fiddled with to run with one's system. For instance, PrimeGrids LLR runs hot so I limit the number of active threads or GPUGrid has a 24hr bonus, so I use .01/.01 buffers giving me only one task at a time, no idle tasks.
5) Message boards : Number crunching : Large upload Files (Message 91)
Posted 26 Feb 2015 by Werinbert
Post:
I would recommend that crunchers with slower internet speed or limited bandwidth to down load fewer tasks. I have noticed that a small portion of users were downloading a disproportionate amount of WUs. Anecdotally I came across a computer that had downloaded about 1000 WUs out of a 16000 WU batch!

Krzysztof, it should be possible to limit the number of WUs sent to individual computers such as setting it to 2x or 3x # of cores. This would keep computers from piling up WUs waiting to send results data back to the server.







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