41) Message boards : Number crunching : Gpu App? (Message 1197)
Posted 10 Jun 2016 by [VENETO] boboviz
Post:
We are under preparing new app proces and the changes need to be ported to GPU as well...
At the current stage test GPU app I expect in about a month.


Great!!
My little 260x is ready to taste your wus
42) Message boards : Number crunching : Gpu App? (Message 1195)
Posted 9 Jun 2016 by [VENETO] boboviz
Post:
Unfortunatelly. I don't know when a GPU version will be finished and released to tests. Current state of the works doesn't allow to give any deadline.


Nvidia 1080 is here and Amd Rx480 is coming.
No news since 2 months ago?
43) Message boards : Number crunching : Gpu App? (Message 1133)
Posted 7 Apr 2016 by [VENETO] boboviz
Post:
Unfortunately, we still have some problems with calculations precision and new problem with necessary temp file which uses about 4GB of HDD space for each work unit.


The problem is not the space used by app, but the dimension of download from internet.
44) Message boards : Number crunching : Gpu App? (Message 1132)
Posted 6 Apr 2016 by [VENETO] boboviz
Post:
At the moment, some functions are 30 times faster on my GPU (ATI 7770) then on CPU (E3-1230v2).

Mmmm, i think what we can do with an AMD R9 Fury!!!

Work is in progress :)

:-)
45) Message boards : Number crunching : Gpu App? (Message 1088)
Posted 9 Mar 2016 by [VENETO] boboviz
Post:
We still work on GPU version but it is very slow process...


Take your time.
We are ready!!
46) Message boards : Number crunching : Gpu App? (Message 963)
Posted 21 Dec 2015 by [VENETO] boboviz
Post:
After this weekend is possibility that we start testing GPU app :)


Great!!
What we have to do? Is universe@home test site online?
47) Message boards : Number crunching : Gpu App? (Message 938)
Posted 16 Dec 2015 by [VENETO] boboviz
Post:
Source code is not (yet) open, so it's impossible to help the development.

P.S. OpenCl is preferable, 'cause it runs on all hw.
48) Message boards : Number crunching : Gpu App? (Message 929)
Posted 16 Dec 2015 by [VENETO] boboviz
Post:
I don't know if someone has already asked this question, so: is there any plan for a gpu application?
49) Message boards : Number crunching : application source code... (Message 696)
Posted 3 Nov 2015 by [VENETO] boboviz
Post:
Source code is closed at the moment...
I have spoken with it owner to open/publish it but I still haven't permission to do this...


What a pity!
50) Message boards : Science : Universe X-ray sources (Message 585)
Posted 6 Oct 2015 by [VENETO] boboviz
Post:
However, the algorithm is perfect for GPU-computing and in the future we will for sure consider such an improvement.


Hoping for OpenCl....
51) Message boards : Number crunching : Not getting much work (Message 527)
Posted 9 Sep 2015 by [VENETO] boboviz
Post:
Have detached and reattached projet

Fetching configuration file from http://universeathome.pl/universe/get_project_config.php
Universe@Home	08/09/2015 03:39:25	Master file download succeeded
Universe@Home	08/09/2015 03:39:30	Sending scheduler request: Project initialization.
Universe@Home	08/09/2015 03:39:30	Requesting new tasks for CPU and NVIDIA GPU
Universe@Home	08/09/2015 03:39:32	Scheduler request completed: got 0 new tasks	



+1
0 new tasks
52) Message boards : Number crunching : Not getting much work (Message 510)
Posted 27 Aug 2015 by [VENETO] boboviz
Post:
I'm curious. This 'Got 0 New Tasks'... is BOINC suppose to send why there is no work or is this something that the project has to configure so BOINC can tell the user? I wonder because Universe is not the only project that does that...


Same here, "got 0 new task".


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