1) Message boards : Number crunching : Server Thread (Message 5637)
Posted 25 May 2022 by mmonnin
Post:
You're pronunciation
2) Message boards : Number crunching : Server Thread (Message 5634)
Posted 24 May 2022 by mmonnin
Post:
Maybe that should happen at yet another forum and not the 1st BOINC forum as I can see it.
3) Message boards : Number crunching : LOOK OUT!!!! Pentathlon! (Message 5325)
Posted 6 May 2022 by mmonnin
Post:


Bahahaha, all those threads are the reason too. /s
4) Message boards : Number crunching : Longer tasks? (Message 5298)
Posted 5 May 2022 by mmonnin
Post:
Wrong. See my reply to your other post.
5) Message boards : News : Longer work units (Message 5297)
Posted 5 May 2022 by mmonnin
Post:
You're replying a thread almost 6 years old!

Task credit has varied several times since then.
6) Message boards : News : This is incredible :) (Message 5179)
Posted 16 Mar 2022 by mmonnin
Post:
Yes, most of the electricity used for PCs is waste heat so anyone with electric heat might well put some PCs in the lower floor and let the heat rise to fill their home.

Most of my winter heat comes from my PCs running. I don't use old hardware but the furnace does not turn on until low 20sF
7) Message boards : News : No tasks (Message 5047)
Posted 17 Jan 2022 by mmonnin
Post:
Yup, ran out of work in the past hour or 2
8) Message boards : Number crunching : Increase queued work units (Message 4995)
Posted 12 Dec 2021 by mmonnin
Post:
Then run more clients.
Many projects have a lot lower task count per core even before U@H's change, esp for GPUs. Some have limits that only allow for 1-2 hours of work.
9) Message boards : Number crunching : Increase queued work units (Message 4993)
Posted 11 Dec 2021 by mmonnin
Post:
Set another project with zero priority if you're worried about running out of work. No one needs 3 days. If you run out of work with 1.5 days then so will everyone else.
10) Message boards : Number crunching : Increase queued work units (Message 4985)
Posted 9 Dec 2021 by mmonnin
Post:
Not with 1 client
11) Message boards : News : No tasks (Message 4974)
Posted 5 Dec 2021 by mmonnin
Post:
More work please.
12) Message boards : Number crunching : Linux running on 64-bit ARM on more applications. (Message 4745)
Posted 27 Jun 2021 by mmonnin
Post:
You should not get the defaults line I believe so its not seeing whenever file you're editing.
13) Message boards : Number crunching : Linux running on 64-bit ARM on more applications. (Message 4739)
Posted 26 Jun 2021 by mmonnin
Post:
Add these to the options section of the cc_config.xml, save and restart the boinc client.
    <alt_platform>arm-unknown-linux-gnueabihf</alt_platform>
    <alt_platform>armv7l-unknown-linux-gnueabihf</alt_platform>
    <alt_platform>aarch64-unknown-linux-gnu</alt_platform>



What folder does it go in. I put it in the usr/bin/projects/universeathome.pl_universe folder but when I started boinc the first entry in the event log is 26/06/2021 4:02:27 PM | | cc_config.xml not found - using defaults. I also changed the ones that already existed in
/var/lib/boinc-client/cc_config.xml
/etc/boinc-client/cc_config.xml


cc_config.xml is not project specific so it goes in the main directory:
/var/lib/boinc-client/
C:\ProgramData\BOINC
14) Message boards : Number crunching : Linux running on 64-bit ARM on more applications. (Message 4738)
Posted 26 Jun 2021 by mmonnin
Post:
Add these to the options section of the cc_config.xml, save and restart the boinc client.
    <alt_platform>arm-unknown-linux-gnueabihf</alt_platform>
    <alt_platform>armv7l-unknown-linux-gnueabihf</alt_platform>
    <alt_platform>aarch64-unknown-linux-gnu</alt_platform>



What folder does it go in. I put it in the usr/bin/projects/universeathome.pl_universe folder but when I started boinc the first entry in the event log is 26/06/2021 4:02:27 PM | | cc_config.xml not found - using defaults. I also changed the ones that already existed in
/var/lib/boinc-client/cc_config.xml
/etc/boinc-client/cc_config.xml


cc_config.xml is not project specific so it goes in the main directory:
/var/lib/boinc-client/
C:\ProgramData\BOINC
15) Message boards : Number crunching : High invalid rate of latest ULX run (Message 4734)
Posted 24 Jun 2021 by mmonnin
Post:
There was an error in ULX batch, I had to remove them unfortunately...

Regarding to points for BHSpin - yes, the points are to high and I will correct ot after of this batch do 1/3 (probably).


Uhh did you just increase the runtime by 3x instead of reducing credit? The tasks I got this morning for the Sprint have a lot of different run times. 2h to over 6hr
16) Message boards : Number crunching : High invalid rate of latest ULX run (Message 4728)
Posted 20 Jun 2021 by mmonnin
Post:
Ah no wonder there are no more tasks this morning. At the rate the queue was dropping I thought there would still be tasks today.

1.1k valid to 1k invalid for me as well. I can't find a task invalid that was actually completed by another person so all my pending work was thrown away for nothing. There better be a good reason for this.

BHSpin v2 tasks used to be worth 333 points. For some reason they are worth 4x now for not 4x the time esp on newer Zen PCs. 100k RAC on a 32 core system used to be pretty good.
17) Message boards : Number crunching : Very long running Android task, do I leave it going? (Message 4632)
Posted 12 Feb 2021 by mmonnin
Post:
My RPIs get a task that run 2-3x as long every couple of days.
Do you notice them restarting? My android phones get some that run two or three times then complete successfully. The percentage resets back to zero once or twice, but the timer keeps running. Very occasionally they repeat several times and approach the deadline, which makes me notice them. It can't be due to interruptions, as one of the phones does nothing but Boinc and is never moved.


The ETA is just very long. Just several minutes in the ETA can be 1day+ when normal run time is like 10 hours.
18) Message boards : Number crunching : Very long running Android task, do I leave it going? (Message 4630)
Posted 10 Feb 2021 by mmonnin
Post:
My RPIs get a task that run 2-3x as long every couple of days.
19) Message boards : Number crunching : Upload/download problems and SETIBZH/Sprint (Message 4109)
Posted 21 Mar 2020 by mmonnin
Post:
Do you both think that the data upload is the only processing that happens with tasks? BOINC servers keep track of the tasks, who has them, etc, etc. If you actually watch the attempted uploads, the progress bar completes. Some of the files are only 20 bytes so its not the bandwidth that is the issue here but the # of connections and database transactions going on in the background. The website is loading fine, another clue its not a bandwidth issue. Database performance seems to be the issue and you're both just attempting to justify your e-peen measurement contest at the expense of the project and everyone else. Do your own once of research.

emoga was temp banned at a project for doing the same thing so its not exactly appreciated by admins.

Magiceye04: More clients can always be setup to bypass tasks per core limit.
20) Message boards : News : New ULX's (Message 4102)
Posted 20 Mar 2020 by mmonnin
Post:
Fri 20 Mar 2020 12:28:46 PM CET | Universe@Home | Aborting task universe_ulx_504_6827_20000_1-999999_310000_2: exceeded disk limit: 1510.36MB > 1430.51MB


This again.

I'm gonna immediately abort all the ULX tasks I receive. Can't see any point in crunching tasks only to get "exceeded disk limit" error at the end.


Just unselect the ULX in your user preferences instead of receiving them just to abort them. The server is having enough issues with all the connections.


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