Message boards : News : New ULX application
Message board moderation

To post messages, you must log in.

AuthorMessage
Grzegorz Wiktorowicz
Project developer
Project scientist

Send message
Joined: 25 Feb 15
Posts: 50
Credit: 5,684,705
RAC: 0
Message 801 - Posted: 24 Nov 2015, 19:51:50 UTC

Last week we prepared the ULX application which is closely related to the previous (now obsolete) X-ray application. It is investigating the possibility of connecting the Ultraluminous X-ray sources (ULX) with X-ray binaries (XRB). We want to make a comprehensive study far wider than the one from the test project which was published in September.

ULXs are one of the greatest conundrums currently investigated in astronomy and every month new observations are coming up. Our code is the best to deal with the problem of their nature from the theoretical side. ULXs are very rare systems. In our simulations only 1 XRB per 100 have a very short phase of such a high emission and only in some particular models.

If you have any questions of comments concerning this application, please put them in this thread.
Grzegorz Wiktorowicz
National Astronomical Observatories,
Chinese Academy of Sciences
ID: 801 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
scole of TSBT

Send message
Joined: 22 Feb 15
Posts: 24
Credit: 250,365,396
RAC: 0
Message 802 - Posted: 24 Nov 2015, 20:32:32 UTC - in response to Message 801.  

Why the increase in the ULX WU run time (3x-4x) with no change in credit? The universe_ulx_48_ WUs are taking 3-4 times longer than the previous WUs but still only pay the same 333.33. We weren't expecting that :\
ID: 802 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Krzysztof Piszczek - wspieram ...
Project administrator
Project developer
Project tester
Avatar

Send message
Joined: 4 Feb 15
Posts: 846
Credit: 144,180,465
RAC: 0
Message 803 - Posted: 24 Nov 2015, 20:44:06 UTC - in response to Message 802.  

We are currently working on very shorts series of parameters (single batch have only 2000 WU's for more than 5000 computers) but every batch takes different time to finish.
Every time when I find really underscored jobs I'm manually fix it straight forward in database...
Krzysztof 'krzyszp' Piszczek

Member of Radioactive@Home team
My Patreon profile
Universe@Home on YT
ID: 803 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
scole of TSBT

Send message
Joined: 22 Feb 15
Posts: 24
Credit: 250,365,396
RAC: 0
Message 806 - Posted: 25 Nov 2015, 0:30:04 UTC

Do users need to identify WUs that they think should be reviewed or do you have a script/program that reports WUs with CPU time/credit ratios to review?
ID: 806 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
grn

Send message
Joined: 21 Oct 15
Posts: 6
Credit: 2,867,422
RAC: 0
Message 834 - Posted: 1 Dec 2015, 5:33:28 UTC

I have a bunch of ULX WUs running at the moment. Their initial estimated time was 1 min, 2 secs. There are 16 running just now; all have been running for over an hour. The most complete has been running for over 2 hours and only 79% complete. There seems to be something seriously wrong with the initial estimate. The first batch of these WUs had an initial estimate of around 2 hours although; all ran for over the 2 hour estimate and many for over 2.5 hours and more. Just curious as I still have a reasonable number of ULX WUs with the very low initial estimate time.

I don't know how the scheduler deals with the work queue but I assume it must take in to account the expected time WUs in the queue have to run and presumably uses this to indicate whether the queue is full or further WUs can be accepted. I have a substantial number of WUs from other projects and no idea how long these ULX WUs will take to run. I will monitor the situation and will abort these WUs if I feel they will impact throughput for WUs from other projects.
ID: 834 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Conan
Avatar

Send message
Joined: 4 Feb 15
Posts: 48
Credit: 15,956,546
RAC: 0
Message 837 - Posted: 1 Dec 2015, 20:31:43 UTC - in response to Message 834.  

I have a bunch of ULX WUs running at the moment. Their initial estimated time was 1 min, 2 secs. There are 16 running just now; all have been running for over an hour. The most complete has been running for over 2 hours and only 79% complete. There seems to be something seriously wrong with the initial estimate. The first batch of these WUs had an initial estimate of around 2 hours although; all ran for over the 2 hour estimate and many for over 2.5 hours and more. Just curious as I still have a reasonable number of ULX WUs with the very low initial estimate time.

I don't know how the scheduler deals with the work queue but I assume it must take in to account the expected time WUs in the queue have to run and presumably uses this to indicate whether the queue is full or further WUs can be accepted. I have a substantial number of WUs from other projects and no idea how long these ULX WUs will take to run. I will monitor the situation and will abort these WUs if I feel they will impact throughput for WUs from other projects.


It is not just the ULX work units, I have a number of BHSpin work units that came with 3 second run times.
They run for a bit over 3 hours for me on my AMD machines and the ULX types take a similar amount of time. So on Intel CPUs expect between 2 and 3 hours run time.
As each of mine finishes the next starting WU gets a corrected run time, I am getting through them slowly as I too have other projects running at the same time.

Conan
ID: 837 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile [AF>EDLS] yannock

Send message
Joined: 15 Sep 15
Posts: 2
Credit: 2,981,036
RAC: 0
Message 843 - Posted: 2 Dec 2015, 19:17:37 UTC - in response to Message 837.  

Same here.
I get a 1 day cache usualy, so, boinc has downloaded hundreds of WU.
Now the first have been reported, the rest gets the correct time and my computers have now a cache for like a year !!!
I'll have to cancel many WU as they will be outdated ....
I also have a lot on computing errors on WU, maybe new version of app ?
ID: 843 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile [AF>EDLS] yannock

Send message
Joined: 15 Sep 15
Posts: 2
Credit: 2,981,036
RAC: 0
Message 848 - Posted: 3 Dec 2015, 15:15:22 UTC - in response to Message 843.  

Same here.
I get a 1 day cache usualy, so, boinc has downloaded hundreds of WU.
Now the first have been reported, the rest gets the correct time and my computers have now a cache for like a year !!!
I'll have to cancel many WU as they will be outdated ....
I also have a lot on computing errors on WU, maybe new version of app ?

Uh oh, just noticed, it might be BHspin app ... i've to check on that ....
ID: 848 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
vlado101

Send message
Joined: 29 Apr 15
Posts: 33
Credit: 19,566,183
RAC: 0
Message 889 - Posted: 8 Dec 2015, 21:25:18 UTC
Last modified: 8 Dec 2015, 21:25:58 UTC

Hello,

I am also having having the same issue. I contribute to two projects and I just got overloaded by new work units :-/. I am expecting most of them to not complete because of this. These are the BHspin work units. I actually had no recent issues with ULX.
ID: 889 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Conan
Avatar

Send message
Joined: 4 Feb 15
Posts: 48
Credit: 15,956,546
RAC: 0
Message 915 - Posted: 14 Dec 2015, 23:22:50 UTC

Will there be anymore ULX work units in the future?

Or is BHSpin the main concern at the moment?

Thanks
Conan
ID: 915 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Krzysztof Piszczek - wspieram ...
Project administrator
Project developer
Project tester
Avatar

Send message
Joined: 4 Feb 15
Posts: 846
Credit: 144,180,465
RAC: 0
Message 917 - Posted: 14 Dec 2015, 23:29:46 UTC - in response to Message 915.  

Will there be anymore ULX work units in the future?

Or is BHSpin the main concern at the moment?

Thanks
Conan

BHspin is the main concern at the moment but also some ULX tasks waiting for generation.
I just need to find more time to work with work generator for it.
Krzysztof 'krzyszp' Piszczek

Member of Radioactive@Home team
My Patreon profile
Universe@Home on YT
ID: 917 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Conan
Avatar

Send message
Joined: 4 Feb 15
Posts: 48
Credit: 15,956,546
RAC: 0
Message 918 - Posted: 15 Dec 2015, 6:06:49 UTC - in response to Message 917.  

No worries, thanks for the response.

Conan
ID: 918 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
dwcsoftware@gmail.com

Send message
Joined: 5 Jul 15
Posts: 2
Credit: 7,218,535
RAC: 0
Message 985 - Posted: 27 Dec 2015, 4:31:15 UTC - in response to Message 801.  

Norton threw out all your latest downloads as being a threat (or unknown or whatever they think of - they're constantly throwing out programs that I wrote and have used for years). So, I have no work left from you. Please send me some more ( just a couple so I can save hem from Norton). Thanks, Doug
ID: 985 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Andy_Taximan

Send message
Joined: 4 Jan 16
Posts: 5
Credit: 4,674,350
RAC: 0
Message 1023 - Posted: 18 Jan 2016, 14:04:02 UTC
Last modified: 18 Jan 2016, 14:05:25 UTC

Looks like the new batch of ULX are gona take a while , looks like from 3 or 4 hours to 12 hours or more, sure hope the points we get will go up :)

Yes, that is a rac of 35k in 2 weeks lol
ID: 1023 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile JohnMD
Avatar

Send message
Joined: 21 Feb 15
Posts: 15
Credit: 14,270,919
RAC: 0
Message 1026 - Posted: 18 Jan 2016, 23:55:30 UTC - in response to Message 1023.  

Looks like the new batch of ULX are gona take a while , looks like from 3 or 4 hours to 12 hours or more, sure hope the points we get will go up

Run times around 5* - points around 2.4*
ID: 1026 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Andy_Taximan

Send message
Joined: 4 Jan 16
Posts: 5
Credit: 4,674,350
RAC: 0
Message 1027 - Posted: 19 Jan 2016, 7:58:01 UTC

7933395 3612076 18 Jan 2016, 0:06:06 UTC 19 Jan 2016, 0:44:15 UTC Completed and validated 48,511.23 42,805.09 800.00 Universe ULX v0.03
7934677 3612714 18 Jan 2016, 3:53:18 UTC 18 Jan 2016, 23:15:40 UTC Completed and validated 25,578.09 24,172.84 800.00 Universe ULX v0.03

so its 800 max even if it takes twice as long?
ID: 1027 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Andy_Taximan

Send message
Joined: 4 Jan 16
Posts: 5
Credit: 4,674,350
RAC: 0
Message 1030 - Posted: 20 Jan 2016, 20:21:25 UTC - in response to Message 1027.  

Ok they gone up to 1000 , happy with that , im not scared of 13hour wu`s lol
ID: 1030 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote

Message boards : News : New ULX application




Copyright © 2024 Copernicus Astronomical Centre of the Polish Academy of Sciences
Project server and website managed by Krzysztof 'krzyszp' Piszczek