1)
Message boards :
Number crunching :
Upload fails
(Message 4223)
Posted 7 May 2020 by Werinbert Post: Pentathlon maybe fun for some, but it is a pain for others. I was happily crunching on this project, now thanks to the Pentathlon I am no longer crunching for the project. |
2)
Message boards :
Number crunching :
Block ip for bunkering?
(Message 4200)
Posted 7 May 2020 by Werinbert Post: Please, don't be stressed if server slows down when massive quantity of tasks go uploading to server ;) Slowing down is one thing, however, currently, nothing is getting through. All of my uploads and downloads to Universe have stalled and the site is inaccessible from my computers. |
3)
Message boards :
Number crunching :
WU Error -> WU error -> WU error
(Message 4159)
Posted 12 Apr 2020 by Werinbert Post: I am not sure vbox version makes that clear cut of a difference. I am running a Linux machine with vbox 5.2.34 and I am also getting the occasional disk limit exceeded error. These errors are more likely with the older WUs. |
4)
Message boards :
Number crunching :
Large upload Files
(Message 103)
Posted 27 Feb 2015 by Werinbert Post: I am in California using a low-end U-Verse (At&T) connection. I have my Boinc buffer set to 0.3 minimum days and 0.1 additional days. I see that the uploads are taking me around 7 minutes for the largest file. I however am not seeing any overall throughput problem even when running 8 threads. Cruncher Pete a possible hurdle may be that you are using 9 computers over the same ISP connection. The large uploads make this project more of a turtle race than a hare race. All projects have their quirks and need to be fiddled with to run with one's system. For instance, PrimeGrids LLR runs hot so I limit the number of active threads or GPUGrid has a 24hr bonus, so I use .01/.01 buffers giving me only one task at a time, no idle tasks. |
5)
Message boards :
Number crunching :
Large upload Files
(Message 91)
Posted 26 Feb 2015 by Werinbert Post: I would recommend that crunchers with slower internet speed or limited bandwidth to down load fewer tasks. I have noticed that a small portion of users were downloading a disproportionate amount of WUs. Anecdotally I came across a computer that had downloaded about 1000 WUs out of a 16000 WU batch! Krzysztof, it should be possible to limit the number of WUs sent to individual computers such as setting it to 2x or 3x # of cores. This would keep computers from piling up WUs waiting to send results data back to the server. |